Building worlds with a single click.
Back from my vacations, catching up reading the tubes. I just found an interesting article about Procedural Generation and its use in video games. I like procedural generation a lot, because that’s the only way a dude like me can create a big world, and even big worldS, that are interesting to play. I’m too small to create a game so I make the computer create it for me.
Here’s the article : http://www.next-gen.biz/features/building-worlds-single-click
Shamus Young‘s project is featured in there \o/.
These guys are good because they can make 3D things. I can’t. I could, I guess, if I would spend a year or two learning how to do it. But I hardly even want to. I want Infiniworld to start 2D. Since I’m using a Model-View-Controller pattern, one could plug a 3D engine on top one day !